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TCPSession Class Reference

The TCP session is used to primarily to represent a client connection that can be managed on a seperate thread. Threaded streamable socket with non-blocking constructor. More...

#include <socket.h>

Inheritance diagram for TCPSession::

TCPStream Thread Socket std::streambuf std::iostream List of all members.

Public Methods

 TCPSession (const InetHostAddress &host, tpport_t port, int size=512, int pri=0, int stack=0)
 Create a TCP socket that will be connected to a remote TCP server and that will execute under it's own thread. More...

 TCPSession (TCPSocket &server, int size=512, int pri=0, int stack=0)
 Create a TCP socket from a bound TCP server by accepting a pending connection from that server and execute a thread for the accepted connection. More...


Protected Methods

int WaitConnection (timeout_t timeout=TIMEOUT_INF)
 Normally called during the thread Initial() method by default, this will wait for the socket connection to complete when connecting to a remote socket. More...

 CCXX_MEMBER (void) Initial(void)
 The initial method is used to esablish a connection when delayed completion is used. More...

 CCXX_MEMBER (void) Final(void)
 TCPSession derived objects can be freely created with "new" and safely terminate their "Run" method on their own by self-deleting when the thread terminates. More...


Detailed Description

The TCP session is used to primarily to represent a client connection that can be managed on a seperate thread. Threaded streamable socket with non-blocking constructor.

The TCP session also supports a non-blocking connection scheme which prevents blocking during the constructor and moving the process of completing a connection into the thread that executes for the session.

Author:
David Sugar <dyfet@ostel.com>


Constructor & Destructor Documentation

TCPSession::TCPSession const InetHostAddress &   host,
tpport_t   port,
int   size = 512,
int   pri = 0,
int   stack = 0
 

Create a TCP socket that will be connected to a remote TCP server and that will execute under it's own thread.

Parameters:
host   internet address of remote TCP server.
port   number of remote server.
size   of streaming buffer.
pri   execution priority relative to parent.
stack   allocation needed on some platforms.

TCPSession::TCPSession TCPSocket &   server,
int   size = 512,
int   pri = 0,
int   stack = 0
 

Create a TCP socket from a bound TCP server by accepting a pending connection from that server and execute a thread for the accepted connection.

Parameters:
server   tcp socket to accept a connection from.
size   of streaming buffer.
pri   execution priority relative to parent.
stack   allocation needed on some platforms.


Member Function Documentation

TCPSession::CCXX_MEMBER void   [inline, protected]
 

TCPSession derived objects can be freely created with "new" and safely terminate their "Run" method on their own by self-deleting when the thread terminates.

TCPSession::CCXX_MEMBER void   [protected]
 

The initial method is used to esablish a connection when delayed completion is used.

This assures the constructor terminates without having to wait for a connection request to complete.

int TCPSession::WaitConnection timeout_t   timeout = TIMEOUT_INF [protected]
 

Normally called during the thread Initial() method by default, this will wait for the socket connection to complete when connecting to a remote socket.

One might wish to use setCompletion() to change the socket back to blocking I/O calls after the connection completes. To implement the session one must create a derived class which implements Run().

Returns:
0 if successful, -1 if timed out.
Parameters:
timeout   to wait for completion in milliseconds.


The documentation for this class was generated from the following file:
Generated at Tue Nov 20 12:34:37 2001 for CommonC++ by doxygen1.2.10 written by Dimitri van Heesch, © 1997-2001